I actually go in my folder for CSGO and follow that exact file path. ![]() mdl file isn't actually there, despite the model browser saying so.Įx: Semi Truck from Nuke Selected: c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\models\props\de_nuke\truck_nuke.mdl In the CSGO SDK, when I have a world model selected and look at the filepath to follow it, the. I know where the materials and models folders are, however, they have barely any of the actual props and whatnot that I'm looking for. However, for the life of me I can't figure out how to move them or use them in hammer for GMOD. ![]() I'm currently creating a map for Garry's Mod TTT, and I would like to use props and textures from CSGO, as there is a much better selection there.
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